No reel você viu a mesma cena em 10 estilos: o meu espião descendo de paraquedas sobre uma cidade, em pixel art, na lousa, em LEGO, no Minecraft… e o personagem é reconhecível em todos.
Aqui estão os prompts exatos que usei, a cena base para você colocar a sua e a frase para o Claude adaptá-los para você.
Nota
Quem faz o quê. A imagem sai do Nano Banana Pro (com o seu personagem como imagem de referência) e o movimento do Kling 3.0. O Claude não gera imagens: ele adapta os prompts ao seu personagem e à sua ação e entrega tudo pronto para colar.
De um prompt a 10 estilos animados
Cena fixa
Personagem + ação + enquadramento. Nunca muda.
Bloco de estilo
Técnica, paleta HEX e acabamento. É a única coisa que você troca.
Fechamento “NO TEXT”
Para o modelo não colocar letras, logos nem molduras.
Imagem no Nano Banana Pro
Com o seu personagem como referência, formato vertical 9:16.
Movimento no Kling 3.0
3 segundos com o prompt de movimento abaixo.
A fórmula: cena + estilo + “NO TEXT”
| Parte | O que leva | Muda entre os estilos? |
|---|---|---|
| Cena | Personagem, ação, enquadramento, margens | Não |
| Estilo | Técnica (pixel art, LEGO…), paleta HEX, acabamento | Sim, é a única |
| Fechamento | Só um personagem, NO TEXT, sem logos nem molduras | Não |
Deixando a cena parada e trocando só o bloco de estilo, o modelo mantém a composição e o personagem. Por isso os 10 clipes combinam entre si e a edição fica limpa.
A cena base (troque pela sua)
Substitua o que está entre [colchetes] pelo seu personagem e pela sua ação:
Vertical 9:16 frame. The character: [a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes] (use the reference image ONLY for this character's identity). Action: [he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the character, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind.] Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole subject fully inside the frame.E esta frase vai sempre no final do prompt:
Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.Como pedir ao Claude para adaptá-los ao seu personagem
Cole no Claude (claude.ai ou Claude Code) a cena base e os 10 prompts abaixo, e depois isto:
Te passei uma cena base e 10 prompts de estilo para gerar imagens com o Nano Banana Pro. Adapte a cena ao meu personagem: [DESCREVA O SEU PERSONAGEM] e a esta ação: [A SUA AÇÃO]. Mantenha intacto cada bloco de estilo (técnica, paleta HEX e acabamento) e mude só os elementos da cena que não combinem com a minha ação. Me dê os 10 prompts completos em inglês, cada um terminando com a frase de NO TEXT. Depois escreva, para cada estilo, o prompt de movimento de 3 segundos para o Kling.Você recebe 10 prompts prontos para colar no Nano Banana Pro e 10 de movimento para o Kling.
Os 10 prompts de estilos de animação
Cada prompt já traz a cena do reel + o estilo + o fechamento. Copie como está para testar, ou troque a cena.
1) Pixel art
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: 16-bit pixel art like a SNES game screenshot. Chunky, clearly visible square pixels, no anti-aliasing, limited ~24-color palette with dithering in the sky. Palette: sunset sky gradient #2b1b54 to #7a3e8f to #ff7a59, buildings #3a2f6b and #241c47 with warm windows #ffd36b, parachute #c6f432 shaded with #7da11a, spy #0b0b10 with pure white #ffffff eyes, small pixel clouds #f6c1d0. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.2) Lousa
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: chalk drawing on a school chalkboard. The whole frame is a dark green chalkboard surface #1f3a2e with faint erased chalk smudges and dust. Everything drawn by hand in chalk: white chalk #f2f2ea outlines with sketchy hatching, the parachute in lime chalk #c6f432, the spy filled with dense dark chalk scribbles and white chalk eyes, the city as simple chalk line buildings. Wobbly hand-drawn lines, visible chalk grain, like a teacher's diagram but with no labels and no arrows. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.3) Esboço neon
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: glow sketch. Pure black background #050507. Everything drawn only with thin glowing light strokes, like light painting or a luminous pencil sketch: sparse loose sketch lines, warm gold #ffb347 and lime #c6f432 glow with soft bloom, the spy as a glowing outline with bright white eyes, the city as a few glowing contour lines with tiny glowing window dots, a soft cone of light under the spy. Mostly empty dark space, elegant and cinematic. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.4) PlayStation 2
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: an early-2000s PlayStation 2 game cutscene. Low-poly 3D models with visible faceted polygons, blurry low-resolution stretched textures, flat vertex lighting, jagged aliased edges, light distance fog, slightly washed colors, 480p look. Dusk sky #6b5b95 fading to #f4a58a, boxy buildings with repeating window textures #9a8c7a and #4b4453, parachute #c6f432 as a simple polygon dome, the spy as a low-poly figure with glowing white eyes. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.5) Quadrinhos
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: American pop-art comic book panel. Thick black ink outlines, Ben-Day halftone dots, flat bold colors: red #e63946, yellow #ffd60a, blue #1d4ed8, white, and the parachute lime #c6f432. Dramatic speed lines radiating behind the spy, an empty jagged yellow starburst shape behind him with NO letters and NO sound effect words, buildings with blue windows. Printed-paper look, slightly off-register colors. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.6) Vetor plano
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: flat vector illustration like a modern app landing page. Pure geometric shapes, no outlines, no gradients, no textures, minimal soft flat shadows. Palette: light sky #8ecae6, buildings #219ebc and #023047 with simple rectangle windows #ffb703, a round sun #ffb703, simple rounded clouds #ffffff, parachute #c6f432 with one flat darker panel #9fc41f, the spy as clean flat black #111111 shapes with white #ffffff eyes. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.7) Linha minimalista
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: minimalist line art. Pure black background #000000. Only thin single-weight white #ffffff strokes, very simple and elegant, almost like a stick-figure diagram: the spy as a tiny minimal outline with two small white dot eyes, the parachute as a clean outlined dome in lime #c6f432, straight thin suspension lines, the city as a few simple rectangle outlines at the bottom, a row of small white dots as ground. Huge negative space, no fills, no shading. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.8) LEGO
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: LEGO toy photography. The spy is a LEGO minifigure: black fedora piece, black coat torso, black head printed with two glowing white angry eyes, yellow-free all-black minifig. The parachute is a lime #c6f432 plastic or fabric LEGO parachute piece with strings. The city is built from LEGO bricks with visible studs in bright colors (#e3000b red, #ffd500 yellow, #0057a8 blue, #00852b green, white) on a green baseplate. Glossy ABS plastic, macro lens, shallow depth of field, bright daylight sky #8fd3ff. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.9) Minecraft
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: Minecraft voxel game screenshot. Everything built from cubes with pixelated 16x16 textures: the spy as a blocky Minecraft-like character with a cube head, black blocky fedora, black coat, white pixel eyes; the parachute made of lime #c6f432 wool blocks; a blocky city of stone, brick and glass blocks; square clouds; daylight sky #7fb2ff; grass blocks at the bottom. Hard block edges, voxel lighting. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.10) Cinema 3D
Vertical 9:16 frame. The character: a small round chibi secret-agent mascot with a glossy pitch-black body, a black fedora hat, a turned-up black trench-coat collar, and no visible face except two glowing white angry almond-shaped eyes (use the reference image ONLY for this character's identity). Action: he is parachuting down over a city. A big lime-green (#c6f432) parachute canopy fills the top third of the frame, thin suspension lines run down to the spy, who hangs in the center of the frame holding the straps with both hands, little legs dangling. The bottom third is a city skyline of tall buildings with lit windows; open sky behind. Strong, clear silhouette, readable in one second. Centered composition, generous margins, the whole parachute and the whole character fully inside the frame. STYLE: high-end 3D animated feature film still, premium studio quality, the glossy 3D spy exactly like the reference render. Cinematic golden-hour lighting with warm rim light #ffb070, deep blue shadows #1d2b4f, volumetric haze between buildings, realistic fabric parachute in lime #c6f432 catching the light, glossy black materials with reflections, shallow depth of field, slight low angle, epic but cute. Only ONE character in the image. NO TEXT, no letters, no numbers, no logos, no watermark, no UI, no frame border.O prompt de movimento (imagem → vídeo no Kling)
Envie a imagem para o Kling 3.0, clipe de 3 segundos, e use este prompt trocando [STYLE] pelo estilo de cada clipe (por exemplo “16-bit pixel art with crisp square pixels”):
Keep exactly the same art style: [STYLE]. The little character drifts gently down under the parachute, swaying softly left and right, the parachute canopy breathes and ripples slightly, the city below slowly rises as the camera follows his descent. Smooth, continuous motion from the first frame. The character keeps the same face. No morphing, no style change, no new objects, no text.Os 10 estilos de relance
| # | Estilo | O que o torna reconhecível |
|---|---|---|
| 1 | Pixel art | Pixels quadrados visíveis, paleta de ~24 cores com pontilhado |
| 2 | Lousa | Giz branco e verde-limão sobre lousa verde #1f3a2e |
| 3 | Esboço neon | Traços de luz dourada e verde-limão sobre preto |
| 4 | PlayStation 2 | Low-poly, texturas borradas, névoa, visual 480p |
| 5 | Quadrinhos | Tinta preta, retícula Ben-Day, cores chapadas |
| 6 | Vetor plano | Formas geométricas sem contornos nem degradês |
| 7 | Linha minimalista | Traço branco fino sobre preto, muito espaço vazio |
| 8 | LEGO | Minifigura e peças com pinos, fotografia macro |
| 9 | Minecraft | Cubos com texturas 16x16, iluminação voxel |
| 10 | Cinema 3D | Visual de longa de animação, luz de hora dourada, materiais brilhantes |
Truques que fazem a diferença
- Paleta em HEX em cada estilo: é o que evita que todos saiam com o mesmo “visual de IA”.
- Uma cor fixa em todos (aqui o paraquedas verde-limão #c6f432): amarra os 10 estilos e a cena é lida na hora.
- Sempre “NO TEXT”: quadrinhos e lousa adoram colocar onomatopeias e etiquetas.
- Clipes curtos (3 s): para um reel de estilos, 1 segundo de cada basta; mais longo, mais risco de o estilo se deformar.
- Se um estilo sair genérico, acrescente o suporte físico: “on a school chalkboard”, “toy photography”, “game screenshot”.
Dica
Quer o reel inteiro feito sozinho? O meu Pack Fábrica de Reels monta o reel completo com o Claude Code: roteiro, voz, animação e legendas. É opcional: tudo neste guia funciona sem ele.